![]() That’s because no game-maker has ever exhibited Telltale’s gift for serialized storytelling, and their unparalleled ability to make users active participants (rather than just passive viewers) in their sprawling stories makes one think that Telltale may have found a recipe for seamlessly-and compellingly-combining the various things for which we most use our phones, tablets, and streaming devices. From the sound of things, it will be a bigger-budgeted, live-action version of the games that have made Telltale a current industry giant, and it would seem to have immense potential to revolutionize the way we interact with traditional content. ![]() Those games have parlayed their source material’s popularity into what are now lucrative spin-off franchises, but for Telltale, they’re just the first step toward something bolder-redefining episodic television.Įarly last week, Telltale announced that it was partnering with Lionsgate-whose small-screen productions include Mad Men and Orange is the New Black-on “The Super Show,” a scripted TV series featuring playable elements. ![]() And this past December, they returned to the same well, with similarly enthusiastic results, via a Game of Thrones title whose episodes are still rolling out today. With 8.5 million episodes sold by the end of 2012 alone, it was an immediate hit. In April 2012, Telltale Games released the first installment of The Walking Dead: Season One, an interactive video game for computers, consoles and mobile devices that was split into six episodes-all of them released over the course of seven months. The Walking Dead and Game of Thrones have thrived on both the page and the cable TV screen, but there’s a third medium which they’ve also conquered, and it’s there that they may truly be at the forefront of a new entertainment revolution. ![]()
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